Tags: e-toys, etoys, game, howto, OLPC, squeakland, tutorial, XO
In this tutorial we continue building out the game we started in the previous tutorial. We add levelling, scoring, difficulty increases, and a nice background. This tutorial is longer then the rest but covers some advanced ground and nicely demonstrates the development process scripting and debugging.
This E-Toys project will be available to download and experiment with @ http://drop.io/freemor_etoys_projects
The OLPC XO playable version is HERE
You can download this tutorial HERE
Tags: e-toy, etoys, game, how to, howto, OLPC, squeak, squeakland, tutorial, XO
In this tutorial for Squeakland.org‘s E-Toys we start building a game from scratch. The game involves a frog that eats flies. People following along with these tutorials can download the E-Toys project files from http://drop.io/freemor_etoys_projects . I will try to find a more XO Friendly place for the projects in the future. In the next tutorial we will add levels, scoring, and other features to this game.
The OLPC XO friendly version of this Tutorial is available here.
You can download this tutorial here.
Tags: etoys, game, howto, OLPC, siblings, tutorial, variables, XO
Finally it is quiet enough to record again.
In this tutorial we look at a simple game I put together. We examine the various players and their scripts to see how it all goes together. Topics covered in this tutorial include Variables, Siblings, Debugging and more.
The Video can be downloaded here
The OLPC XO on-line playable version is here
You can download the E-Toys Project for this tutorial here. This and other projects will be available in my E-Toys Tutorials Drop (not OLPC friendly). If people have a suggestion for a more OLPC friendly hosting site for the E-Toys Projects related to these tutorials please let me know.
Tags: advanced, e-toys, etoys, howto, OLPC, scripting, squeak, squeakland, tutorial, XO
In this tutorial I cover some more advanced scripting techniques. In particular how to start and stop scripts in one player from another player.
OLPC XO playable Version: here
Tags: control, e-toys, etoys, howto, joystick, keyboard, move, OLPC, tutorial, XO
In this tutorial I discuss controlling objects with the keyboard, the E-toys joystick and with other objects. I also briefly cover how to have two objects move together.
The OLPC XO viewable version of this tutorial is: Here
Tags: animation, e-toys, etoys, holder, howto, OLPC, squeak, squeakland, tutorial, XO
This is the seventh in my series of tutorials on E-Toys by SqueakLand.org. In this tutorial I will discuss doing animation of your “players” by using “holders”.
This Tutorial is OLPC XO viewable here
You can download this tutorial here
Tags: e-toys, etoys, howto, movement, OLPC, scripting, squeak, squeakland, tutorial, XO
This is the sixth in my series of tutorials on E-Toys by SqueakLand.org . In this tutorial we will create an E-Toys implimentation of the classic “Lines” program. To do this we will use a user created player, a duplicate, a connector and the scripting needed to get it all moving.
This Video Tutorial is OLPC XO viewable here
You Can Download this Tutorial here
This is the fifth in my series of tutorials on E-Toys by SqueakLand.org. In this tutorial I cover a few of the advanced supplies, namely maker buttons, button bars and connectors.
This tutorial is available in an OLPC XO playable format here
This tutorial is available for download here
Tags: e-toys, etoys, howto, OLPC, squeak, squeakland, supplies, tutorial, XO
This is the fourth in my series of tutorials on SqueakLand.org‘s E-Toys. In this tutorial I take a quick look at the various things in the Supplies drawer.
These videos are available in XO playable format on archive.org
These tutorials are also OLPC playable at Blip.tv just change the format (under where the video would be) to “source — ogg theora/vorbis” and they will play fine on the XO
Tags: e-toys, etoys, howto, intro, scripting, squeak, squeakland, tutoiral
This is the third is a series of tutorials I’m making on E-Toys by Squeakland.org. This tutorial covers a very basic introduction to creating scripts for your “Players”.